About 150 people, many in costume, came out to Lewis University in Romeoville to participate in ghoulish STEAM activities during the second STEAM Spooktacular.
STEAM represents Science, Technology, Engineering, Art and Math.
STEAM Spooktacular was geared to children in grades three through eight, although whole families attended, too, said Natalie Coleman, founder and chief executive officer of After The Peanut.
After The Peanut’s mission is to increase equity in STEAM education for students in kindergarten through 12th grade.
After The Peanut offered a similar program in 2019 at the Fairmont Community Center, Coleman said.
“We wanted to keep in mind our purpose to engage the community with real work STEAM,” Coleman said. “So we basically just applied STEAM behind some of the things kids see, like glow-in-the-dark paint and how people make the little potion bottles.”
Kids measured how far they could catapult pumpkins. They used “bones” (cotton-tipped swabs) to build a bridge, Coleman said. They enjoyed fog-filled punch and a haunted lab.
Octavia Samuels, director of partnership and marketing for After The Peanut, said STEAM Spooktacular especially focused on engineering and art, so the students could learn in “hands-on and interactive ways” how the two concepts are connected.
Coleman said many creations have both a design element and an aesthetic element. STEAM Spooktacular also built some soft skills into the event, such as collaboration and critical thinking, especially when troubleshooting an activity, she said.
“You have to communicate with the people you’re working with,” Coleman said.
Coleman said STEAM Spooktacular was possible due to After The Peanut’s partnership with Lewis University’s Center for Community Research and Education and sponsorships.
For information, visit afterthepeanut.com.